speaker-photo

GARRETT DOBBS

WORLDS
Director of Product
Garrett learned mechanical engineering at Stanford University, industrial design at ArtCenter College of Design, and business at the Peter F. Drucker School. He has since worked with product design and development teams across various industries, including physical goods and manufacturing, IoT and electronics, and software products and platforms. He is passionate about the design process and finds comfort in uncertainty to address complex and open-ended problems – all in the pursuit of bringing new value to market. As the Director of Product for Worlds, Garrett believes that while hard-skills are increasingly augmented or replaced by technology, design-thinking as a methodology remains critical to building great AI products.

Speaking At

Room 8 - Table 16

MARCH 31, 2026 - 12:20pm - 1:15pm - Table Talks 2026

Human-Centered? Design-Thinking and Discovery in AI

Led by Garrett Dobbs
Director of Product
Worlds

The rate of change is accelerating, but practical human-need (in most cases) remains the core impetus. In this talk, we’ll explore how product design and management disciplines are keeping up or falling behind, challenge the human-centered mindset, and discuss how to best apply design practices to discover insight and deliver real value in AI.